Unity
Last updated
Last updated
First, download our Unity package here.
Two technical things to get out of the way. The first is to ensure project compatibility with the Unity project. Our package needs .NET 4.x. To switch your project to .NET 4.x go to Edit>Project Settings>Player>Other Settings>Api Compatibility Level and change to .NET 4.x / .NET Framework
The second is to make sure the computer works with a wired connection. Download the package for your system (under Downloads) and follow the install wizard. https://www.silabs.com/developers/usb-to-uart-bridge-vcp-drivers
To install our package go to Assets>Import Package>Custom Package
Under the Magic Folder, find the Nexus game object and drag into a Scene.
Find the module/s that you want to use under Magic>Modules and drag them onto game objects or click "Add Component" and type the name of the module.
The module's properties will be exposed in the inspector.
To use the module's properties in code go to the modules page.
ModulesAdd the correct information under Dimension, to connect your device to your hardware. Follow the instructions below depending on which platform you are using, Windows or MacOS.