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  • Hello!
  • The Device
    • Device basics
    • Plugging in a module
  • APP
    • Downloading the app
    • Before you start
    • Connecting to The Device
    • Setting a module
    • Using the IMU
    • Logging in / account
    • Checking battery power
    • Renaming the Device
    • Updating the firmware
    • Beacon
  • STARTER PROJECTS
    • Interactive Lighting
    • Touch-Free Music Remote
    • Air Quality Monitor
  • Equations
    • Getting started with equations
    • Equation logic
    • Inputs
    • Outputs
      • Keyboard mode
      • Glow Output & Lighting
        • Fade
        • Dot
        • Arc
        • Rainbow
        • Glitter
      • Cloud Output
    • Sequences
    • Casting an equation
    • Editing & deleting equations
    • Removing an equation
  • API
    • Languages
      • Javascript
      • Python CSV
    • Platforms
      • Unity
        • Windows
        • MacOS
      • TouchDesigner
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    • Streaming
  • Modes
    • Beacon
  • Modules
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    • Move
    • Proximity
    • Slider
    • Sound
    • Spin
    • Thermal
    • Tone
  • Algorithms
    • Orientation
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  • Install Package
  • Nexus
  • Module
  • Connect Hardware
  1. API
  2. Platforms

Unity

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Last updated 1 year ago

First, download our Unity package .

Two technical things to get out of the way. The first is to ensure project compatibility with the Unity project. Our package needs .NET 4.x. To switch your project to .NET 4.x go to Edit>Project Settings>Player>Other Settings>Api Compatibility Level and change to .NET 4.x / .NET Framework

Install Package

To install our package go to Assets>Import Package>Custom Package

Nexus

Under the Magic Folder, find the Nexus game object and drag into a Scene.

Module

Find the module/s that you want to use under Magic>Modules and drag them onto game objects or click "Add Component" and type the name of the module.

The module's properties will be exposed in the inspector.

To use the module's properties in code go to the modules page.

Connect Hardware

Add the correct information under Dimension, to connect your device to your hardware. Follow the instructions below depending on which platform you are using, Windows or MacOS.

The second is to make sure the computer works with a wired connection. Download the package for your system (under Downloads) and follow the install wizard.

https://www.silabs.com/developers/usb-to-uart-bridge-vcp-drivers
Modules
Windows
MacOS
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